A downloadable tool

Buy Now$15.00 USD or more

This plugin is also part of the Wanderlust Series Volume 2!

Note: This plugin is NOT a part of the Waves Bundle!



🎥 Video Demo 🎥

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🌟 Welcome RPG Makers~ 🌟


Game Devs Agatha and Sen at your service!


Ever wanted to insert tiles onto one map from another in-game? And have them retain those changes? The Tile Grafter System allows for exactly that, so that you can make HUB-like maps containing evolving architecture overtime without the need to make lots of map variants. Take them exactly or by certain tile layers only.

Features include all (but not limited to) the following:

  • Tiles from one map can be inserted into another map via Plugin Commands in the form of tile grafting.
  • These tiles can be inserted exactly or layer by layer depending on how you configure the Plugin Commands.
  • Returning to maps with changed tiles will have their changes retained.
  • Don't want these changes to be permanent? You can revert them or clean them up even.
  • Grafting tiles can optionally work with autotiles as well.
  • Insert shadows and even alter region IDs as well.
  • If allowed, events from the source map can be grafted into the current map as preserved spawned events. Likewise, those spawned events can be removed when cleared or reverted.


More information can be found here:

http://www.yanfly.moe/wiki/Tile_Grafter_System_VisuStella_MZ

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🌻 Gallery 🌻





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❓Frequently Asked Questions ❓

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Q: If I buy this plugin, do I keep it forever?

A: Yes. If you bought this plugin directly, go to your "My Library" link tied to your itch.io account by clicking on your profile in the upper right corner of the screen. If you bought an Access Key associated with this plugin, then you can just simply download it directly from the page.

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Q: If a plugin gets updated after I purchase the plugin, will I be able to download it again without repurchasing the plugin?

A: Yes. If you bought this plugin directly, go to your "My Library" link tied to your itch.io account by clicking on your profile in the upper right corner of the screen. If you bought an Access Key associated with this plugin, then you can just simply download it directly from the page.

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Q: Does this plugin work with RPG Maker MV?

A: No, it does not. VisuStella MZ plugins are specifically made for RPG Maker MZ. If you are looking for an MV version of this plugin, there's a highly likely chance you can find an alternative of it from Yanfly Engine PluginsFallen Angel OliviaAtelier Irina, and Arisu's Dollhouse as the VisuStella MZ plugin library is created by these same individuals.

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Q: How do I install the plugin into my RPG Maker MZ project?

A: You can install the plugin by following these steps found here.

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Q: How do I update the plugin if I already had it installed in my RPG Maker MZ project?

A: You can update the plugin by following these steps found here.

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Q: I've found a bug with this plugin. Where do I report it?

A: Please report it with the link from the Troubleshooting Guide found here.

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Q: Does this plugin have _____ feature?

A: Be sure to look at the documentation that we have linked on this page to see if it does. If it's not listed there, it does not have the specified feature.

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Q: Is this plugin compatible with _____ ?

A: VisuStella MZ Tier 0 through 4 plugins should be compatible with each other. We cannot give certainty for Tier 5 plugins as they are made as a one-of compatibility patch. Compatibility with plugins outside of the VisuStella MZ library are also harder to judge so we cannot give any clear answers for that.

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Q: What are the Terms of Use for this plugin?

A: They can be found on their documentation in either the wiki link or within the plugin itself.

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StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorVisuStellaMZ
GenreRole Playing
Tagsmz, plugins, RPG Maker, RPG Maker MZ, tools

Purchase

Buy Now$15.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $15 USD. You will get access to the following files:

Tile Grafter System (v1.02) 72 kB

Development log